Best Assault Build in Space Marine 2

Titus in Space Marine 2

Titus in Space Marine 2

Builds are an important part of your journey Warhammer 40k: Space Marine 2. You’ll encounter enemies with varying skill levels, some are easy to defeat, while others demand more strategy and power. To overcome them, you’ll need a build tailored to your playstyle.

The Assault Build is perfect for players who prefer an aggressive approach. It enables you to withstand hits while dishing out heavy damage to enemies. This build consists of two weapons, the Heavy Bolt Pistol, and the Thunder Hammer as your melee weapon.

To create the best assault build for this class, you’ll need to learn about all the special perks to use. Luckily, this guide explains everything in detail.

Best Assault Build

Assault class in Space Marine 2
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Here is everything you need to know about making the best Assault Build:

Heavy Bolt Pistol

For this build, you’ll be using the Heavy Bolt Pistol. It has a faster reload speed and deals great damage to enemies. You can use these perks to increase its efficiency further:

  • Head Hunter: Increases headshot damage by 10%
  • Perpetual Precision: Decreases maximum speed by 10%
  • Great Might: Increases damage by 10% against Terminus Enemies
  • Adamant Hunter: If your health falls below 30%, it’ll increase headshot damage by 25%
  • Extended Magazine: Increases magazine size by 15%
  • Death Strike: Killing a Majoris-Level enemy or Higher increases Melee Damage by 25% for 5 seconds
  • Gun Strike Reload: Equipped weapon reloads after performing a Gun Strike.

Thunder Hammer

The Thunder Hammer is an effective weapon to use in close combat. Here are a few perks that can boost its performance:

  • Perpetual Strength: Increases Melee damage by 5%
  • Fast Preparation: Using a melee weapon to kill a Majoris-level enemy increases melee damage by 25% for 5 seconds
  • Shattering Impact: Reduces aftershock preparation time by 30%
  • Seismic Chain: Grants you the ability to perform two ground slams
  • Armored Strength: Melee damage increases by 10% when armor is equipped
  • Hard Target: Take 15% less Ranged Damage after performing a Light Combo
  • Chaos Slayer: Melee damage increases by 10% while fighting Chaos enemies
  • Tyranid Slayer: Increases Melee Damage by 10% when fighting Tyranid.

Best Core Perks

Here are some of the best Core perks for this build:

  • Auxiliary Arsenal: Increases Secondary weapon damage by 15%
  • Armour Reinforcement: Restores armor after performing non-finisher gun strikes, allowing you to endure heavy attacks
  • Knowledge of the Enemy: Increases Melee Damage against hardened enemies by 15%.

Best Team Perks

The best Team Perk to use for this build is Proven Efficiency. It increases Gun Strike damage by 50% for all Squad Members.

Best Gear Perks

Here are some of the best Gear Perks to use with this build:

  • Zealous Blow: Jump Pack Charge increases by 10%
  • Pride in Duty: Increases Ground Pound damage by 25% after performing a finisher for 10 seconds
  • Hammer of Wrath: Allows you to weave in attacks after using Jump Pack without any knockbacks.

Signature Perk

For the signature perk, use the Ample Ammunition as it is great for a quick reload. Using this perk allows the Jump Pack to reload any ranged weapon.

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Warhammer 40K: Space Marine 2
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